early detection of autism
Evoke utterances from children for speech analysis to diagnose autism early
Computer science sponsored project
UI/UX responding to touch and speech
Research and discovery with autism expert, Dr. Susan Latham at St. Mary's
UI/UX creative director for an early detection autism diagnostic tool. Executed classroom web-based research project in collaboration with Dr. Christian Poellabauer of computer science at Notre Dame and with contributions from Dr. Susan Latham, autism spectrum specialist at St. Mary's College.
![](img/classroom/autism-prototype-jungle1.png)
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—Prototype concept utilizing speech as primary navigational control (E. Sweeney, E. Zadigian)
![](img/classroom/autism-research-analysis.jpg)
—User experience is constructed around specif terms (phonemes) that can be analyzed (M. Harris, L. Moulton, E. Rice)
![](img/classroom/autism-prototype-missy1.png)
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—Research revealed the appeal of the mechanical workings of object appealing to autism spectrum children (S. Cho, J. Chung)
![](img/classroom/autism-prototype-production.jpg)
—Collaborative teams prepare web-based prototypes for demonstration on mobile devices
![](img/classroom/autism-prototype-beep1.png)
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—Architecture of the game and narrative allow for a diversity of novel and engaging situations appealing to the user (M. Harris, L. Moulton, E. Rice)
![](img/classroom/autism-prototype-beep-sketch.png)
—Different methods of analysis can be created, compared, stored or discarded. (M. Harris, L. Moulton, E. Rice)
![](img/classroom/autism-prototype-beep-wireframe.png)
—Establishing game-play standards for an interface that is intended for children too young to read (M. Harris, L. Moulton, E. Rice)
—Demonstrating the Adventure of Beep-Bop to the client and discussing design opportunities (M. Harris, L. Moulton, E. Rice)